![Maryanne Lataif](https://cdn.zonebourse.com/static/resize/768/576//static/images/insiders/unknown.png)
Maryanne Lataif
Keine laufenden Positionen mehr
Profil
Maryanne Lataif held the position of Vice President-Corporate Communications at Activision, Inc. and later became Senior Vice President-Corporate Communications at Activision Blizzard, Inc.
Ehemalige bekannte Positionen von Maryanne Lataif
Unternehmen | Position | Ende |
---|---|---|
Activision, Inc.
![]() Activision, Inc. Packaged SoftwareTechnology Services Activision, Inc. is one of the leading publishers of interactive entertainment software products. The company publishing business involves the development, marketing and sale of products directly, by license or through affiliate label program with certain third-party publishers. | Public Communications Contact | 11.07.2008 |
ACTIVISION BLIZZARD, INC. | Public Communications Contact | - |
Erfahrungen
Besetzte Positionen
Aktive
Inaktive
Börsennotierte Unternehmen
Private Unternehmen
Unternehmensverbindungen
Private Unternehmen | 2 |
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Activision, Inc.
![]() Activision, Inc. Packaged SoftwareTechnology Services Activision, Inc. is one of the leading publishers of interactive entertainment software products. The company publishing business involves the development, marketing and sale of products directly, by license or through affiliate label program with certain third-party publishers. | Technology Services |
Activision Blizzard, Inc.
![]() Activision Blizzard, Inc. Packaged SoftwareTechnology Services Activision Blizzard, Inc. engages in the development and publication of entertainment content and services. It operates through the following segments: Activision Publishing Inc., Blizzard Entertainment Inc., and King Digital Entertainment. The Activision Publishing Inc. segment delivers content through both premium and free-to-play offerings, as well as by licensing software to third-party or related-party companies that distribute Activision products. The Blizzard Entertainment segment is engaged in delivering content through both premium and free-to-play offerings, and by licensing software to third-party or related-party companies that distribute Blizzard products. The King Digital Entertainment segment is focused on delivering content through free-to-play offerings and generates revenue from in-game sales and in-game advertising on the mobile platform. The company was founded in 1979 and is headquartered in Santa Monica, CA. | Technology Services |